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java.lang.Object | +--de.kosi.model.game.Bidding
This class handles the bidding sequence which is the first phase in a game of Bridge. It has methods for adding bids at the end of the sequence and checks the compliance to the bidding rules of Bridge.
ChangeLog:
$Log: Bidding.java,v $
Revision 1.9 2001/06/15 12:51:06 betacarotine
Added the possibility to get the number of tricks that the declarer made
while the game's state is PLAYING.
Revision 1.8 2001/06/15 12:32:15 betacarotine
hopefully removed two bugs
Revision 1.7 2001/06/06 09:22:35 betacarotine
updated documentation
Revision 1.6 2001/06/01 14:49:54 betacarotine
improved the result handling, added tournament scoring
Revision 1.5 2001/06/01 13:22:58 jiriki
GameView working again.
Revision 1.4 2001/05/30 10:25:51 jiriki
Refactored Client.
Revision 1.3 2001/05/25 14:51:23 betacarotine
Added a result handling mechanism for the game.
Revision 1.2 2001/05/23 13:00:39 betacarotine
Restructured the implementation of the game interface.
Revision 1.1.1.1 2001/04/29 18:05:18 jiriki
Imported sources from zola.
Revision 1.14 2001/04/20 12:57:56 login
added testcase for the Bidding class
Revision 1.13 2001/04/17 19:30:08 wombat
Updated Documentation
Revision 1.12 2001/04/08 14:30:44 wombat
Anfang Implementierung der selbst-alertierung
Revision 1.11 2001/03/29 21:01:04 wombat
- Improved logging.
- Removed bugs from StressClient
Revision 1.10 2001/03/22 16:40:46 wombat
- Updated ant to 1.3
- Removed bugs in GameImpl and StressClient
Revision 1.9 2001/03/21 22:34:40 wombat
Worked on StressClient, removed bugs in GameImpl/Bidding, improved logging
Revision 1.8 2001/03/06 18:07:19 login
documented
Revision 1.7 2001/03/05 20:55:22 login
- Game (und zugehoerige Klassen) soweit fertig
- package de.kosi.model.tournament angelegt
- Pair angelegt
- Round angelegt
- Movement-Interface angelegt
- KosiMovement fertig!!! :-)
- KosiMovementTest um das KosiMovement zu testen
(kann mit KOSI/kosimovementtest aufgerufen werden)
- Tournament und TournamentImpl in das package de.kosi.model.tournament
verschoben
- buildfile fuer die neuen klassen angepasst
Revision 1.6 2001/02/27 14:43:14 wombat
Updated documentation.
Revision 1.5 2001/02/26 15:21:37 wombat
worked on GamImpl and Board
Revision 1.4 2001/02/21 11:38:47 wombat
Worked on GameImpl and Board
Revision 1.3 2001/02/09 19:26:32 login
Doc-Update
Revision 1.2 2001/02/06 15:37:44 login
Updated docs
| Constructor Summary | |
Bidding(Players players,
Board board)
This constructor creates a new Bidding instance for the given players. |
|
| Method Summary | |
void |
addBid(Bid bid,
Alert alert)
Adds the given bid to the end of the vector of bids. |
int |
getActivePlayer()
Returns the direction of the active player. |
Alert |
getAlert(int round,
int player)
Returns an Alert. |
Bid |
getBid(int round,
int player)
Returns the Bid that the given player made in the given bidding round. |
java.util.List |
getBidList()
Return the list of bids. |
java.util.List |
getBids()
Returns a list of Bids without information about alerts. |
Board |
getBoard()
Returns the board that the game is played on. |
java.util.List |
getCards(int direction)
Returns a list of cards currently in the hands of the player at the given direction. |
Contract |
getContract()
Returns the contract once the bidding is finished. |
int |
getFirstSuitBidIndex(int startIndex,
int suit)
Returns the index of the bid, that is the first occurance of the suit (But only by the pair that bid the bid at startIndex). |
SuitBid |
getLastSuitBid()
Returns the latest suit bid in the vector of bids (the one with the highest index) or null if no player has made a suit bid yet. |
int |
getLastSuitBidIndex()
Returns the index of the latest suit bid in the vector of bids (the one with the highest index) or -1 if no player has made a suit bid yet. |
int |
getNumRounds()
Returns the number of completed bidding rounds (rounds in which every player made an announcement). |
int |
getState()
Returns the state of the game which is Game.BIDDING. |
boolean |
isDoublePossible()
Checks whether the active player is allowed to double according to the rules of bridge. |
boolean |
isFinished()
Returns if the bidding is finished. |
boolean |
isRedoublePossible()
Checks whether the active player is allowed to redouble according to the rules of bridge. |
void |
removeLastBid()
Removes the latest bid from the vector of bids. |
int |
size()
Returns the number of bids made yet. |
java.lang.String |
toString()
Returns a String representation of the bidding. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
public Bidding(Players players,
Board board)
players - The players that have a game of Bridge together
and therefore need a bidding phase.board - The board that the game of Bridge will be played
with. Needed to find out which player the opener is.| Method Detail |
public void removeLastBid()
public SuitBid getLastSuitBid()
public int getFirstSuitBidIndex(int startIndex,
int suit)
startIndex - Bid that made the contract.suit - Suit to look for.public int getLastSuitBidIndex()
public boolean isRedoublePossible()
public boolean isDoublePossible()
public void addBid(Bid bid,
Alert alert)
throws InvalidBidException
bid - The bid to add.alert - Alert object if the bid has been alerted, null otherwise.InvalidBidException - If the addition violates the rules
of Bridge bidding.java.lang.IllegalArgumentException - If bid is null.java.lang.IllegalStateException - If the bidding has ended.public boolean isFinished()
public Contract getContract()
throws InvalidGameStateException
InvalidGameStateException - If the bidding phase is not finished yet.
public Bid getBid(int round,
int player)
round - The bidding round.player - The player who made the returned bid.java.lang.IllegalArgumentException - If the round or player are out of bounds.ArrayIndexOutOfBoundsException - If the round hasn't
been played yet or the player hasn't bidden in the specified
round yet.
public Alert getAlert(int round,
int player)
round - Round the alert is returned for.player - Player the alert is returned for.public int getNumRounds()
public java.util.List getBidList()
public java.util.List getBids()
public int getState()
getState in interface GamePhasepublic java.util.List getCards(int direction)
getCards in interface GamePhasedirection - The direction the player whose cards are to be
returned is seated at.public int getActivePlayer()
getActivePlayer in interface GamePhasepublic int size()
public java.lang.String toString()
toString in class java.lang.Objectpublic Board getBoard()
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